Visual comfort - Provide abundant daylight/natural light- Offer outside views- Provide appropriate light levels and the ability to control these- Avoid glare, irritating reflections and flickering light. Thermal comfort - Ensure comfortable temperature levels- Ensure that humidity levels are neither too high (leading to the proliferation of moulds) or too low (risk of dry eyes)- Avoid draughts. Acoustic comfort - Avoid noise- Provide possibilities for acoustic privacy (e.g. quiet areas)- Separate noise-creating functions (e.g. coffee points) from functions where people have to concentrate (e.g. work or learning spaces)Air quality - Provide sufficient fresh air- Avoid exposure to air pollutants/allergens- Control CO 2levels in rooms- Use non-toxic materials. Ergonomics - Ensure that all furnishings and furniture are ergonomically designed. Aesthetics- Steer clear of a clinical and sterile design style- Use natural materials where possible- Avoid overly loud, attention-seeking design in areas where users spend a lot of time. Mobility - Provide cycling facilities (indoor storage/changing rooms)- Provide sports, play and leisure facilities (indoor/outdoor)- Create vertical/horizontal circulation spaces that promote movement (e.g. focus on stairs instead of elevators)Nature - Provide views of sky and, where feasible, nature- Use indoor planting- Provide outdoor green areas (can be conventional park, but also green roofs, vegetable garden or pocket parks). Services - Consider the provision of on-site health services (e.g. physiotherapist, ergonomist)- Create a restaurant that promotes healthy food and beverages (e.g. by making these easier to grab, very visible location)Health and well-being requirements. This is an overview of requirements relating to the health and well-being of building users. Please note: the requirements are very general and should be made more specific in the functional or technical brief of a project.